![]() ![]() ![]() ![]() Import the tmx file and interpret it for your game. ![]() Add any additional objects to represent something abstract.ĥ. Choose your map size and base tile size.Ĥ. It saves all of this data in a convenient, standardized tmx format.Īt its core, the design process of using TMEditor to create maps works by following these steps:ġ. It is versatile enough to allow specifying more abstract things such as collision areas, enemy spawn positions, or power-up positions. It functions as a free tool to allow the easy creation of map layouts. Free, easy to use and flexible level editor to help you to create any 2D Game based on tiles. ![]()
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